Sleuth IT

Stand: NK59
  • Teaching Technology
  • Africa
  • Asia
  • Australia
  • Europe
  • Middle East
  • North America
  • South America
  • Curriculum improvement

Sleuth IT games are based on an adventure game format with a “whodunnit” style narrative, they connect the enjoyment of a gaming experience with active learning. Whilst students are enjoying the game, they develop their literacy, numeracy and essential core skills: creativity, communication, collaboration, critical thinking skills and computational thinking.

Address

2 Hector Stones
Bridgewater Somerset
TA7 8EG
United Kingdom

Website

http://SLEUTHIT.COM

Contact Exhibitor


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