Sleuth IT

Stand: NJ70
  • Africa
  • Asia
  • Australia
  • Europe
  • Middle East
  • North America
  • South America
  • Curriculum improvement
  • Teaching Technology

Sleuth IT games are based on an adventure game format with a “whodunnit” style narrative, they connect the enjoyment of a gaming experience with active learning. Whilst students are enjoying the game, they develop their literacy, numeracy and essential core skills: creativity, communication, collaboration, critical thinking skills and computational thinking.


Bridgewater Somerset
United Kingdom
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