- Game based learning/gamification
- English & literacy
- Educational / Instructional Software
- New Exhibitors
- Early years
Innovative, stimulating, rigorous, and engaging game-based learning for students of all abilities. Delivering learning through standards- and evidence-based adventure stories with embedded games developing numeracy, literacy, science, art, critical thinking and life skills. Cutting edge analytics and easy to use dashboard provide immediate measurable results in real-time.